Wednesday, June 1, 2011

3rd World Farmer Simulation

Tell me about the reasoning for your choices in the 3rd world farmer simulation and the implications of that reasoning. 
The very first thing I did was look at how much money I had to spend.  I then check out what I could spend my money on.  I guess that was the “girl” in me.  I then checked my family and their status.  Considering I only had fifty dollars to start with, I bought as many crops as I could.  The game said the corn was the easiest to grow so I went with that.  I had a little success the first year.  I took my earnings and purchased more corn and paid for medications for my family.  I explored the idea of sending a child to school but I was afraid the traveling would take a toll on them and they would not be able to work.  My number one concern at that time was making money so I stuck with the crops.  My third year I bought a shed not knowing that really I could not do much with it.  I should have investigated my needs in order to purchase more livestock. I bought a chicken and the next year all the livestock was stolen.  I worked to purchase different items without giving much thought again to the family health.  That was a mistake.  I think by not keeping them healthy, they were unable to work as hard.  I probably would have yielded a better crop if I had workers capable of harvesting it.  I continued through the game in a trial and error way, making adjustments where I could.  When all else failed, I went back to old faithful, also known as corn.  I took chances when it came to special offers, for example I grew poppy flowers for a traveling salesman.  Those risks paid off but in the end, they were still risks.  At the end of the year as the calendar flipped back to February, I would always make predictions on what would be on the year in review sheet.  Sometimes I was right, but mostly wrong.  My 17th year was the worst.  I lost money that year and had a very sick family member.  I truly worked to figure out what would be best.  I truly wanted to learn how to make more money and increase my families’ health.  I did learn that having a child later in the game did not make things better by adding an extra worker, rather was -15% for workload.  Although this is the same as it is in the real world, I did not draw that conclusion beforehand.  I think had I have stuck with the crops the first five years and made education a priority, I would have faired better.

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